Steam 2021 Antitrust Class Action Lawsuit: Implications for Game Developers

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Steam’s 2021 antitrust lawsuit has taken a big step forward, becoming a class action lawsuit that includes all developers on the platform who have received payments since 2017. The lawsuit, brought by Wolfire and Dark Catt, alleges anticompetitive practices by Valve.

The judge’s decision certifying the class includes developers who paid a commission to Valve for their games on Steam between January 28, 2017, and the present. Wolfire and Dark Catt are appointed as class representatives, leading the case on behalf of all affected developers.

The lawsuit claims that Valve restricts developers from selling games at lower prices on other platforms and forces them to offer discounts on Steam. This could mean changes for consumers if the case is successful, potentially leading to more affordable games elsewhere.

While some fans have defended Steam, the court’s decision to move forward with the lawsuit shows a significant development. If the case is won by Wolfire and Dark Catt, it could impact how games are priced and sold on different platforms.

It’s important to follow this case closely as it progresses through the legal system, as the outcome could have lasting effects on the gaming industry. Stay tuned to see how this class action lawsuit against Valve unfolds.

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